Tripwire interactive has released the killing floor 2 update 1 45 today adding the infernal insurrection event description as well as details on a new map new weapons new skins and new daily objectives in addition to the improvements and bug fixes.
Floor scorcher upgrade.
Flips up and burns groups of enemies and throws small mobs a short distance floor trap upgrade 3 7 15.
At which point it will need to clean and reset itself for the next period of use.
These traps as well as weapons and guardians will be what is used to stop the orcs from reaching the rift.
Floor scorcher damage increased unique 1 6.
The grinder is a wall placed damage trap introduced in the squeeze level 22 and unlockable by purchase in orcs must die 2.
Also note that most enemy attacks do splash damage.
We re the premiere ford focus st forum with discussions on the 2013 focus st.
The floor scorcher returns in orcs must die.
Flames cover a larger arc special 1 13.
After an orc invasion was accidentally thwarted by a really productive axe forging day they began to be used as traps.
It sucks in enemies that come within range and grinds them up into easily managed and dead giblets.
Overview of traps in orcs must die.
A nice perk about this one is that it will run constantly until it jams.
It is part of the artifacts of power dlc in orcs must die.
2 only this time it can be placed on walls to cover areas of attack other traps cannot such as around corners.
However any and all enemy troops will destroy barricades blocking their path if there is no other way for them to get to any of the rifts on a level.
Floor scorcher burns targets longer unique 2 6.
The war mage has a wide variety of traps at his disposal when defending the rifts.
Scorches enemies when triggered dealing fire damage over time.
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Running until tuesday november 10 today s update includes new weapons halloween themed zeds.
The spike trap is a floor placed damage trap introduced on the hallway level 1.
The floor scorcher is a floor placed damage trap that spits fire in the selected direction and tosses enemies on top of it in the opposite direction.
Dwarves originally built these vents to let heat escape from their underground forges.
Infernal insurrection brings the heat to playstation 4 xbox one and pc today.
Some traps are permanent others are one use only some will be placed on the ground while others will need a place on a wall or ceiling.
This trap shoots spikes up out of the floor to damage enemies that step on the trap and then resets for the next enemy.
Skewer entire groups of orcs where it hurts the most in the soles of their tender moisturized feet.
It is introduced in the overpass level 6 it acts as a path blocker for enemies and allows the war mage to re route them as desired.
Fire damage from multiple floor scorchers does not stack.
Floor scorcher can now be placed on walls.
A hallway lined with spike traps is a perfect addition to the ambience of any rift fortress.